The findings, published this week in Scientific Reports, show that VR experiences significantly reduce people's indifference to climate change-driven damages in faraway places compared to viewing static images. The findings demonstrate promise for bridging partisan gaps on the issue, and inspiring people to take constructive action, such as supporting pro-environment organizations and policies.
"Virtual reality can make faraway climate impacts feel immediate and personally relevant," said study lead author Monique Santoso, a PhD student in communication at the Stanford School of Humanities and Sciences. "By helping people form emotional attachments to distant places, VR fosters constructive emotions that motivate engagement rather than paralyzing fear."
Those who viewed faraway locations in VR were less dismissive and more frustrated by the climate change story about that location - a response the researchers link to motivation rather than hopelessness. VR participants also described developing stronger feelings of attachment and concern for the places they visited virtually - feelings generally shared by both conservative and liberal-leaning participants.
"One of the main barriers to uptake with our past work is that people don't choose to put on a headset specifically to witness fear appeals about environmental degradation," said study senior author Jeremy Bailenson, director of Stanford's Virtual Human Interaction Lab. "With Monique's work, people explore places, gain attachment to those places, and then there are positive downstream effects simply by gaining that attachment."
As VR technology becomes more accessible and affordable, it could offer a scalable way to help people develop emotional connections to climate-affected places worldwide. The study used cheap consumer VR software that lets participants fly through a 3D Map, such as Google Earth VR and Fly. These experiences are extremely popular, as evidenced by thousands of positive reviews on software platforms such as Steam and the Meta Horizon Store. The researchers suggest future studies examine whether similar effects occur when bridging cultural and geographic distances beyond the U.S.
"The last decade of VR climate change research relied on experiential narratives about how the future will be dire," said Bailenson. "These simulations often took years and hundreds of thousands of dollars to build. This study shows one doesn't need to tell a difficult story-simply playing a fun VR game that transports you to a faraway place is enough to make you care."
Research Report:Virtual reality reduces climate indifference by making distant locations feel psychologically close
Related Links
Virtual Human Interaction Lab
Space Technology News - Applications and Research
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