. 24/7 Space News .
TECH SPACE
Stanford researchers are using AI to create better VR experiences
by Allison Gasparini for Stanford News
Stanford CA (SPX) Nov 18, 2021

Photograph of a holographic display prototype. (Image credit: Stanford Computational Imaging Lab)

Virtual and augmented reality headsets are designed to place wearers directly into other environments, worlds and experiences. While the technology is already popular among consumers for its immersive quality, there could be a future where the holographic displays look even more like real life. In their own pursuit of these better displays, the Stanford Computational Imaging Lab has combined their expertise in optics and artificial intelligence. Their most recent advances in this area are detailed in a paper published Nov. 12 in Science Advances and work that will be presented at SIGGRAPH ASIA 2021 in December.

At its core, this research confronts the fact that current augmented and virtual reality displays only show 2D images to each of the viewer's eyes, instead of 3D - or holographic - images like we see in the real world.

"They are not perceptually realistic," explained Gordon Wetzstein, associate professor of electrical engineering and leader of the Stanford Computational Imaging Lab. Wetzstein and his colleagues are working to come up with solutions to bridge this gap between simulation and reality while creating displays that are more visually appealing and easier on the eyes.

The research published in Science Advances details a technique for reducing a speckling distortion often seen in regular laser-based holographic displays, while the SIGGRAPH Asia paper proposes a technique to more realistically represent the physics that would apply to the 3D scene if it existed in the real world.

Bridging simulation and reality
In the past decades, image quality for existing holographic displays has been limited. As Wetzstein explains it, researchers have been faced with the challenge of getting a holographic display to look as good as an LCD display.

One problem is that it is difficult to control the shape of light waves at the resolution of a hologram. The other major challenge hindering the creation of high-quality holographic displays is overcoming the gap between what is going on in the simulation versus what the same scene would look like in a real environment.

Previously, scientists have attempted to create algorithms to address both of these problems. Wetzstein and his colleagues also developed algorithms but did so using neural networks, a form of artificial intelligence that attempts to mimic the way the human brain learns information. They call this "neural holography."

"Artificial intelligence has revolutionized pretty much all aspects of engineering and beyond," said Wetzstein. "But in this specific area of holographic displays or computer-generated holography, people have only just started to explore AI techniques."

Yifan Peng, a postdoctoral research fellow in the Stanford Computational Imaging Lab, is using his interdisciplinary background in both optics and computer science to help design the optical engine to go into the holographic displays.

"Only recently, with the emerging machine intelligence innovations, have we had access to the powerful tools and capabilities to make use of the advances in computer technology," said Peng, who is co-lead author of the Science Advances paper and a co-author of the SIGGRAPH paper.

The neural holographic display that these researchers have created involved training a neural network to mimic the real-world physics of what was happening in the display and achieved real-time images. They then paired this with a "camera-in-the-loop" calibration strategy that provides near-instantaneous feedback to inform adjustments and improvements. By creating an algorithm and calibration technique, which run in real time with the image seen, the researchers were able to create more realistic-looking visuals with better color, contrast and clarity.

The new SIGGRAPH Asia paper highlights the lab's first application of their neural holography system to 3D scenes. This system produces high-quality, realistic representation of scenes that contain visual depth, even when parts of the scenes are intentionally depicted as far away or out-of-focus.

The Science Advances work uses the same camera-in-the-loop optimization strategy, paired with an artificial intelligence-inspired algorithm, to provide an improved system for holographic displays that use partially coherent light sources - LEDs and SLEDs. These light sources are attractive for their cost, size and energy requirements and they also have the potential to avoid the speckled appearance of images produced by systems that rely on coherent light sources, like lasers.

But the same characteristics that help partially coherent source systems avoid speckling tend to result in blurred images with a lack of contrast. By building an algorithm specific to the physics of partially coherent light sources, the researchers have produced the first high-quality and speckle-free holographic 2D and 3D images using LEDs and SLEDs.

Transformative potential
Wetzstein and Peng believe this coupling of emerging artificial intelligence techniques along with virtual and augmented reality will become increasingly ubiquitous in a number of industries in the coming years.

"I'm a big believer in the future of wearable computing systems and AR and VR in general, I think they're going to have a transformative impact on people's lives," said Wetzstein. It might not be for the next few years, he said, but Wetzstein believes that augmented reality is the "big future."

Though augmented virtual reality is primarily associated with gaming right now, it and augmented reality have potential use in a variety of fields, including medicine. Medical students can use augmented reality for training as well as for overlaying medical data from CT scans and MRIs directly onto the patients.

"These types of technologies are already in use for thousands of surgeries, per year," said Wetzstein. "We envision that head-worn displays that are smaller, lighter weight and just more visually comfortable are a big part of the future of surgery planning."

"It is very exciting to see how the computation can improve the display quality with the same hardware setup," said Jonghyun Kim, a visiting scholar from Nvidia and co-author of both papers. "Better computation can make a better display, which can be a game changer for the display industry."

Research Report: "Speckle-free holography with partially coherent light sources and camera-in-the-loop calibration"


Related Links
Stanford Computational Imaging Lab
Space Technology News - Applications and Research


Thanks for being there;
We need your help. The SpaceDaily news network continues to grow but revenues have never been harder to maintain.

With the rise of Ad Blockers, and Facebook - our traditional revenue sources via quality network advertising continues to decline. And unlike so many other news sites, we don't have a paywall - with those annoying usernames and passwords.

Our news coverage takes time and effort to publish 365 days a year.

If you find our news sites informative and useful then please consider becoming a regular supporter or for now make a one off contribution.
SpaceDaily Monthly Supporter
$5+ Billed Monthly


paypal only
SpaceDaily Contributor
$5 Billed Once


credit card or paypal


TECH SPACE
Game over for Fortnite in China as developer pulls plug
Beijing (AFP) Nov 15, 2021
Epic Games pulled the plug on its Chinese version of Fortnite on Monday, with its three-year effort to penetrate the world's biggest gaming market derailed by Communist Party crackdowns against online addiction and the broader tech sector. Epic had announced two weeks ago that it would shut down the Chinese version of the game on November 15, noting that "Fortnite China's Beta test has reached an end" and that servers would be closed. Chinese players said they could no longer access the game on ... read more

Comment using your Disqus, Facebook, Google or Twitter login.



Share this article via these popular social media networks
del.icio.usdel.icio.us DiggDigg RedditReddit GoogleGoogle

TECH SPACE
Crew operations aboard Space Station return to normal

Moonshot: Japan recruits first new astronauts in 13 years

First all-private space station mission to include two dozen experiments

NASA receives 11th consecutive clean financial audit opinion

TECH SPACE
Rocket Lab launches 107th satellite; Tests helicopter recovery operations

Latest Vega launch paves way for Vega-C

Pangea Aerospace hot fire tests the first MethaLox aerospike engine in the world

PLD Space exhibits the first privately-developed Spanish rocket

TECH SPACE
NASA's Perseverance captures challenging flight by Mars Helicopter

Curiosity continues to dine on Zechstein drill fines

Twin of NASA's Perseverance Mars rover begins terrain tests

Life on Mars search could be misled by false fossils

TECH SPACE
Chinese astronauts' EVAs to help extend mechanical arm

Astronaut becomes first Chinese woman to spacewalk

Shenzhou XIII crew ready for first spacewalk

Chinese astronauts arrive at space station for longest mission

TECH SPACE
Bezos' Blue Origin hires lobbyist after 'Space Tax' proposed

Groundbreaking Iridium Certus 100 Service Launches with Partner Products for Land, Sea, Air and Industrial IoT

European software-defined satellite starts service

iRocket And Turion Space ink agreement for 10 launches to low earth orbit

TECH SPACE
Teledyne e2v HiRel offers new radiation dosimeters for space applications

Celestia STS introduces new approach to spacecraft test and simulation

Stanford researchers are using AI to create better VR experiences

Russian MoD: US Perfectly Aware Fragments of Downed Satellite Pose No Threat to Space Activities

TECH SPACE
"Alien" invasions and the need for planetary biosecurity

The worlds next door: Looking for habitable planets around Alpha Centauri

Alien organisms - hitchhikers of the galaxy

Discovering exoplanets using artificial intelligence

TECH SPACE
Science results offer first 3D view of Jupiter's atmosphere

Juno peers deep into Jupiter's colorful belts and zones

Scientists find strange black 'superionic ice' that could exist inside other planets

Jupiter's Great Red Spot is deeper than thought, shaped like lens









The content herein, unless otherwise known to be public domain, are Copyright 1995-2024 - Space Media Network. All websites are published in Australia and are solely subject to Australian law and governed by Fair Use principals for news reporting and research purposes. AFP, UPI and IANS news wire stories are copyright Agence France-Presse, United Press International and Indo-Asia News Service. ESA news reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. All articles labeled "by Staff Writers" include reports supplied to Space Media Network by industry news wires, PR agencies, corporate press officers and the like. Such articles are individually curated and edited by Space Media Network staff on the basis of the report's information value to our industry and professional readership. Advertising does not imply endorsement, agreement or approval of any opinions, statements or information provided by Space Media Network on any Web page published or hosted by Space Media Network. General Data Protection Regulation (GDPR) Statement Our advertisers use various cookies and the like to deliver the best ad banner available at one time. All network advertising suppliers have GDPR policies (Legitimate Interest) that conform with EU regulations for data collection. By using our websites you consent to cookie based advertising. If you do not agree with this then you must stop using the websites from May 25, 2018. Privacy Statement. Additional information can be found here at About Us.