24/7 Space News
Ubisoft launches long-awaited 'Skull and Bones' video game
Ubisoft launches long-awaited 'Skull and Bones' video game
By Erwan LUCAS
Washington (AFP) Feb 15, 2024

After years of production headwinds, Ubisoft's oft-delayed pirate video game "Skull and Bones" is set to launch on Friday.

The launch, one of the most talked about this year, is a gamble.

Despite swashbuckling seafarers being popular in film and other media, pirates have not been a common theme in video games.

In one rare example, Rare/Microsoft's "Sea of Thieves" released in 2018 took to the high seas and invited players to "be more pirate."

But a few years after the success in 2013 of its pirate-themed "Black Flag" installment of the blockbuster franchise "Assassin's Creed", French video game powerhouse Ubisoft dove in with what it hopes will be a standalone franchise.

- Stormy seas -

Development of the game, however, proved more odyssey than Caribbean cruise given delays, employee turnover, strategy changes and pressure to deliver in the high-cost world of big title video game creation.

By the finish, an array of Ubisoft-owned studios worked together to keep the game afloat.

Seven years after the first images of the game were released in 2017, "Skull and Bones" is ready.

"Skull and Bones" is set in an open virtual world where players can sail alone or "create a gang of pirates with your friends and, together, terrorize the trade routes of the Indian Ocean," said Ubisoft creative director Justin Farren.

Players take on the role of a shipwrecked pirate who, starting with nothing, strives to become the greatest pirate of the Indian Ocean through plunder and barter.

At the virtual helm, a player must navigate currents and weather; keep the ship and crew in fighting shape; gather resources and fight battles.

"It's a very big game," Ubisoft chief executive Yves Guillemot said during a recent earnings call.

"People will see how vast and complete that game is."

- High expectations -

Ubisoft now needs to convince gamers that "Skull and Bones" was worth the wait and deserving of the expected $70 price tag.

The more a game is delayed, the lower the expectations for sales and the more players expect in terms of how good it is, according to Wedbush equities research vice president Nick McKay.

"Gamers have a tendency to have very high expectations," McKay said.

Players who got early access to the game were already taking shots in dedicated Reddit forums, some complaining about not having the option to get off ships and visit land.

"Did anyone think it could be anything other than disappointing?", one Reddit forum member asked.

Some in the forums worried the game would suffer from the push to finally get it done, and then be packed with revenue-seeking pitches to buy outfits, banners, or other digital items.

McKay cautioned to take complaints "with a grain of salt," since critics are typically more inclined to speak out than those who are happy with something.

Regardless of the game's reception, Ubisoft is already planning more content, such as new ships, adversaries, and other options.

Establishing a devoted sea of fans could enable Ubisoft to keep the game alive and profitable, indefinitely, with new content, features and events.

Related Links
Space Technology News - Applications and Research

Subscribe Free To Our Daily Newsletters

The following news reports may link to other Space Media Network websites.
China grants over 100 video game licences as crackdown wanes
Beijing (AFP) Jan 26, 2024
China has granted more than 100 new video game licences in January, regulators said Friday, the highest number of monthly approvals since Beijing lifted a freeze imposed during a sweeping state crackdown on the sector. The world's second largest economy is also one of its biggest markets for video games, worth some $42.2 billion, according to official figures. Beijing moved against the sector in 2021 as part of a sprawling crackdown on Big Tech, placing a strict cap on the amount of time childr ... read more

NASA Solar Sail Technology Passes Crucial Deployment Test

Virgin Galactic Marks 11th Spaceflight with Full Passenger Manifest

Starlab Space unveils leadership team to propel space exploration ventures

Collins Aerospace Advances Next-Gen Spacesuit for ISS in Milestone Test

MITRE and MDC team up to advance at Midland Spaceport

Japan postpones next-gen rocket launch over weather

SpaceX Expands Global Internet Coverage with 22 New Starlink Satellites

Dream Chaser Spaceplane Undergoes Extreme Testing at NASA's Armstrong Facility

Confirmation of ancient lake on Mars builds excitement for Perseverance rover's samples

NASA helicopter's mission ends after three years on Mars

New Year, New images from Perseverance on Mars

Polka Dots and Sunbeams: Sol 4078

BIT advances microbiological research on Chinese Space Station

Shenzhou 18 and 19 crews undertake intensive training for next missions

Space Pioneer and LandSpace Lead China's Private Sector to New Heights in Space

Tianzhou 6 burns up safely reentering Earth

Into the Starfield

Sidus ships LizzieSat to Vandenberg for upcoming SpaceX launch

Next-generation satellite systems propel shift in capacity pricing and industry dynamics

Apollo to Artemis: Why America is betting big on private space

Four Xbox exclusives heading to rivals in big shift

DLR develops mobile station for Satellite Laser Ranging

Benchtop test quickly identifies extremely impact-resistant materials

Ubisoft launches long-awaited 'Skull and Bones' video game

UC Irvine-led team unravels mysteries of planet formation and evolution in distant solar system

NASA's Hubble Finds Water Vapor in Small Exoplanet's Atmosphere

Carbon Monoxide Dynamics Offer New Insights into Exoplanet Habitability

What Kind of World is LHS 1140b

NASA invites public to dive into Juno's Spectacular Images of Io

Europa Clipper gears up with full instrument suite onboard

New images reveal what Neptune and Uranus really look like

Researchers reveal true colors of Neptune, Uranus

Subscribe Free To Our Daily Newsletters


The content herein, unless otherwise known to be public domain, are Copyright 1995-2023 - Space Media Network. All websites are published in Australia and are solely subject to Australian law and governed by Fair Use principals for news reporting and research purposes. AFP, UPI and IANS news wire stories are copyright Agence France-Presse, United Press International and Indo-Asia News Service. ESA news reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. All articles labeled "by Staff Writers" include reports supplied to Space Media Network by industry news wires, PR agencies, corporate press officers and the like. Such articles are individually curated and edited by Space Media Network staff on the basis of the report's information value to our industry and professional readership. Advertising does not imply endorsement, agreement or approval of any opinions, statements or information provided by Space Media Network on any Web page published or hosted by Space Media Network. General Data Protection Regulation (GDPR) Statement Our advertisers use various cookies and the like to deliver the best ad banner available at one time. All network advertising suppliers have GDPR policies (Legitimate Interest) that conform with EU regulations for data collection. By using our websites you consent to cookie based advertising. If you do not agree with this then you must stop using the websites from May 25, 2018. Privacy Statement. Additional information can be found here at About Us.