. 24/7 Space News .
TECH SPACE
Ultra-light gloves let users 'touch' virtual objects
by Staff Writers
Lausanne, Switzerland (SPX) Oct 18, 2018

Ultra-light gloves let users 'touch' virtual objects.

Engineers and software developers around the world are seeking to create technology that lets users touch, grasp and manipulate virtual objects, while feeling like they are actually touching something in the real world.

Scientists at EPFL and ETH Zurich have just made a major step toward this goal with their new haptic glove, which is not only lightweight - under 8 grams per finger - but also provides feedback that is extremely realistic.

The glove is able to generate up to 40 Newtons of holding force on each finger with just 200 Volts and only a few milliWatts of power. It also has the potential to run on a very small battery. That, together with the glove's low form factor (only 2 mm thick), translates into an unprecedented level of precision and freedom of movement.

"We wanted to develop a lightweight device that - unlike existing virtual-reality gloves - doesn't require a bulky exoskeleton, pumps or very thick cables," says Herbert Shea, head of EPFL's Soft Transducers Laboratory (LMTS).

The scientists' glove, called DextrES, has been successfully tested on volunteers in Zurich and will be presented at the upcoming ACM Symposium on User Interface Software and Technology (UIST).

Fabric, metal strips and electricity
DextrES is made of nylon with thin elastic metal strips running over the fingers. The strips are separated by a thin insulator. When the user's fingers come into contact with a virtual object, the controller applies a voltage difference between the metal strips causing them to stick together via electrostatic attraction - this produces a braking force that blocks the finger's or thumb's movement. Once the voltage is removed, the metal strips glide smoothly and the user can once again move his fingers freely.

Tricking your brain
For now the glove is powered by a very thin electrical cable, but thanks to the low voltage and power required, a very small battery could eventually be used instead.

"The system's low power requirement is due to the fact that it doesn't create a movement, but blocks one", explains Shea. The researchers also need to conduct tests to see just how closely they have to simulate real conditions to give users a realistic experience.

"The human sensory system is highly developed and highly complex. We have many different kinds of receptors at a very high density in the joints of our fingers and embedded in the skin. As a result, rendering realistic feedback when interacting with virtual objects is a very demanding problem and is currently unsolved. Our work goes one step in this direction, focusing particularly on kinesthetic feedback," says Otmar Hilliges, head of the Advanced Interactive Technologies Lab at ETH Zurich.

In this joint research project, the hardware was developed by EPFL at its Microcity campus in Neuchatel, and the virtual reality system was created by ETH Zurich, which also carried out the user tests.

"Our partnership with the EPFL lab is a very good match. It allows us to tackle some of the longstanding challenges in virtual reality at a pace and depth that would otherwise not be possible," adds Hilliges.

The next step will be to scale up the device and apply it to other parts of the body using conductive fabric. "Gamers are currently the biggest market, but there are many other potential applications - especially in healthcare, such as for training surgeons. The technology could also be applied in augmented reality," says Shea.


Related Links
Ecole Polytechnique Federale de Lausanne
Space Technology News - Applications and Research


Thanks for being there;
We need your help. The SpaceDaily news network continues to grow but revenues have never been harder to maintain.

With the rise of Ad Blockers, and Facebook - our traditional revenue sources via quality network advertising continues to decline. And unlike so many other news sites, we don't have a paywall - with those annoying usernames and passwords.

Our news coverage takes time and effort to publish 365 days a year.

If you find our news sites informative and useful then please consider becoming a regular supporter or for now make a one off contribution.
SpaceDaily Monthly Supporter
$5+ Billed Monthly


paypal only
SpaceDaily Contributor
$5 Billed Once


credit card or paypal


TECH SPACE
Sports industry gears up for virtual reality revolution
London (AFP) Oct 11, 2018
From training with Major League Baseball pitchers to bone-jangling racing on board an F1 car, technology's potential to revolutionise sport was the hot topic as industry leaders met in London this week. "It's going to disrupt all aspects of sport that you can imagine," virtual reality expert Michael Ludden told the two-day Leaders Sport Business Summit at Chelsea's Stamford Bridge stadium. Ludden said that virtual and augmented reality - together known as mixed reality (MR) - would transform s ... read more

Comment using your Disqus, Facebook, Google or Twitter login.



Share this article via these popular social media networks
del.icio.usdel.icio.us DiggDigg RedditReddit GoogleGoogle

TECH SPACE
Plant hormone makes space farming a possibility

Smell and stress sensors a smash at Tokyo tech fair

Escape capsule with Soyuz MS-10 crew hit ground 5 times before stopping

'Concrete block on your chest': astronauts recount failed space launch

TECH SPACE
Space Launch System Intertank completes functional testing

Russia understands Soyuz incident reasons says Head of Mission

EU to be able to use Ariane 6 carrier rockets for manned space flights

Jeff Bezos to invest more than $1 bn in Blue Origin in 2019

TECH SPACE
Scientists to debate landing site for next Mars rover

Efforts to communicate with Opportunity continue

Painting cars for Mars

Novel Technique Quickly Maps Young Ice Deposits and Formations on Mars

TECH SPACE
China launches Centispace-1-s1 satellite

China tests propulsion system of space station's lab capsules

China unveils Chang'e-4 rover to explore Moon's far side

China's SatCom launch marketing not limited to business interest

TECH SPACE
Source reveals timing of OneWeb satellites' debut launch on Soyuz

French Space Agency opens new office in the UAE

Maxar's SSL Continues Positive Momentum in Growing US Government Pipeline

Space techpreneur to set up over $100m venture unit

TECH SPACE
Lockheed Martin reaches technical milestone for Long Range Discrimination Radar

ELTA nabs $55M contract for combat aircraft radars for Asian customer

Blue phosphorus mapped and measured for the first time

High entropy alloys hold the key to studying dislocation avalanches in metals

TECH SPACE
Life-long space buff and Western graduate student discovers exoplanet

How the seeds of planets take shape

NASA should expand search for life in the universe: NAS Report

The stuff that planets are made of

TECH SPACE
Icy moon of Jupiter, Ganymede, shows evidence of past strike-slip faulting

Icy warning for space missions to Jupiter's moon

New Horizons sets up for New Year's flyby of Ultima Thule

Hunt for Planet X reveals the Goblin, a faraway dwarf planet









The content herein, unless otherwise known to be public domain, are Copyright 1995-2024 - Space Media Network. All websites are published in Australia and are solely subject to Australian law and governed by Fair Use principals for news reporting and research purposes. AFP, UPI and IANS news wire stories are copyright Agence France-Presse, United Press International and Indo-Asia News Service. ESA news reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. All articles labeled "by Staff Writers" include reports supplied to Space Media Network by industry news wires, PR agencies, corporate press officers and the like. Such articles are individually curated and edited by Space Media Network staff on the basis of the report's information value to our industry and professional readership. Advertising does not imply endorsement, agreement or approval of any opinions, statements or information provided by Space Media Network on any Web page published or hosted by Space Media Network. General Data Protection Regulation (GDPR) Statement Our advertisers use various cookies and the like to deliver the best ad banner available at one time. All network advertising suppliers have GDPR policies (Legitimate Interest) that conform with EU regulations for data collection. By using our websites you consent to cookie based advertising. If you do not agree with this then you must stop using the websites from May 25, 2018. Privacy Statement. Additional information can be found here at About Us.