Subscribe free to our newsletters via your
. 24/7 Space News .




TECH SPACE
Japan gamers finally get PS4 at midnight launch
by Staff Writers
Tokyo (AFP) Feb 21, 2014


HP sees recovery after painful cuts
New York (AFP) Feb 20, 2014 - Hewlett-Packard said Thursday its latest earnings report shows it is on a recovery path after two years of difficult restructuring moves.

But initial market reaction was lukewarm after the US computer giant reported profits rose 16 percent in the past fiscal quarter to $1.4 billion.

Revenues were down just one percent at $28.2 billion, despite the horrific slump in the personal computer market, which is still one of HP's key segments.

In after-hours trades, HP shares were little changed after the report, which included upgraded guidance that fell somewhat short of analysts' expectations.

But company president and chief executive Meg Whitman said the past two years of deep job cuts and other organizational changes are finally starting to pay off.

"HP is in a stronger position today than we've been in quite some time," she said.

"The progress we're making is reflected in growth across several parts of our portfolio, the growing strength of our balance sheet and the strong support we're receiving from customers and channel partners.

"Innovation is igniting our comeback, and at a time when many of our competitors are confronting new challenges, two years of turnaround work is setting us up for an exciting future."

HP saw some progress in the computer business as well as some other segments, such as enterprise servers.

The "personal systems" division that includes PCs had revenue gains of four percent from the previous year, as a boost in business PC sales offset weakness in the consumer sector.

Total PC unit sales were up six percent, with desktops down three percent and notebook sales up five percent, HP said.

Amit Daryanani at RBC Capital Markets said it was a "solid quarter" for HP.

Under Whitman, HP has shaken up its executive leadership team as part of an effort to regain its footing on a computing landscape being transformed by the popularity of smartphones and tablets.

Diehard gamers in Japan who began queuing earlier this week finally got their hands on a new PlayStation 4 as Sony unleashed its console on home turf in a midnight launch.

The long-awaited Japanese launch comes after a stellar debut in the United States and Europe, where more than 5.4 million units have been shifted since November, offering a bright ray of hope to Sony after years of gloomy sales of its key consumer electronics goods.

At midnight (1500 GMT Friday), the first 100 customers were allowed to take home a new console from Sony Building, a flagship display venue in Tokyo's bustling district of Ginza, putting the lucky few fans hours ahead of a nationwide mass release.

"Thank you for coming to this launch despite the cold," Andrew House, CEO of Sony Computer Entertainment (SCE), said to the first buyers.

Some of the eager fans had queued for two days to be among the first in Japan to own the new console.

"I want to play games with state-of-the-art technology," said Tetsuya Tamura, a 44-year-old IT engineer who arrived on Wednesday with his son, Shion, 19, to take first place in the queue.

Early adopters of the PS4 in Europe and the US have enthused over its vast computing capacity and the cinematic graphics it makes possible.

"I played on a trial one and found that its processing speed is fast and it's easy to play," said Shion, who had brought his PlayStation Portable to pass the time.

Mitsuhiro Chisaka, 30, who queued at another countdown event in Tokyo, said: "I can't wait to play PS4 as the domestic release was quite late. I'm a big fan of PlayStation and SCE. I hope Sony will regain momentum with this successful launch."

In the coveted US market, Sony boasted that video game industry sales data, reported last week by NPD Group, showed PS4 is far outselling Microsoft's Xbox One consoles, also released in November.

Analysts say sales at home are expected to widen the lead.

Sony's domestic rival, Nintendo, launched its new Wii U console in November 2012. It took more than a year for the video game giant to sell 5.86 million units.

PS4, Wii U and Xbox One are fighting to be at the heart of digital home entertainment at a time when consoles are under intense pressure to prove their worth as people increasingly turn to smartphones or tablets for games and videos.

Japan's home-use videogame market in 2013 shrunk some 40 percent to 409 billion yen over six years in contrast to the fast-growing smartphone game market, according to the Nikkei business daily.

- From Walkman to junk -

Sony's gaming division has emerged as a potential saviour for the once-mighty giant, which is struggling to reinvent itself in the digital age, having been left in the dust by nimbler rivals like South Korea's Samsung.

The company, whose iconic Walkman changed the way people listened to music, has failed to repeat its earlier successes and this year warned it would book a $1.08 billion annual loss as it cuts 5,000 jobs and exits the stagnant PC market.

Moody's downgraded the firm's credit rating to junk, saying the maker of Bravia televisions had more work to do if it wanted to fix the holes in its tattered balance sheet.

It is not alone. Domestic rivals like Sharp and Panasonic have also suffered at the hands of US giant Apple and Samsung, and found themselves outplayed in the smartphone and low-margin television business.

But analysts said the PS4 might just help Sony turn the corner.

"Sony may not be able to see a sizable contribution for the current fiscal year, but is likely to harvest fruit later if the brisk sales continue," Hideki Yasuda, analyst at Ace Securities, told AFP.

"PS4 has a chance to establish a virtuous circle -- strong sales leading to popular titles," which would create more demand for the console, Yasuda said.

"It can be a potential cash cow for Sony."

.


Related Links
Space Technology News - Applications and Research






Comment on this article via your Facebook, Yahoo, AOL, Hotmail login.

Share this article via these popular social media networks
del.icio.usdel.icio.us DiggDigg RedditReddit GoogleGoogle








TECH SPACE
Amazon buys videogame studio Double Helix
San Francisco (AFP) Feb 06, 2014
Amazon said Thursday it was buying a California-based videogame studio, fueling speculation that the online retail titan plans to release its own console for home entertainment. Amazon did not disclose financial terms of the deal to acquire Southern California-based Double Helix Games, which was born of a merger between Shiny Entertainment and The Collective Inc. "Amazon has acquired Dou ... read more


TECH SPACE
Lunar ownership laws: a future necessity?

Chang'e-2 lunar probe travels 70 mln km

LADEE Sends Its First Images of the Moon Back to Earth

Source of 'Moon Curse' Revealed by Eclipse

TECH SPACE
NASA Mars Orbiter Views Opportunity Rover on Ridge

Curiosity Adds Reverse Driving for Wheel Protection

Curiosity Drives On After Crossing Martian Dune

The World Above and Beyond

TECH SPACE
Orion Underway Recovery Testing Begins off the Coast of California

Inside astronaut Alexander's head

NASA Welcomes University Participants to Develop Science Payloads

Boeing Commercial Crew Program Passes NASA Hardware, Software Reviews

TECH SPACE
No Call for Yutu

What's up, Yutu

China's Jade Rabbit rover comes 'back to life'

Yutu Awakes

TECH SPACE
NASA, International Space Station Partners Announce Future Crew Members

Andrews Space Cargo Module Power Unit Provides Power For Payloads Bound For ISS

Russian Progress M-22M docks with ISS following fast rendezvous

Russian Resupply Spacecraft Begins Expedited Flight to Station

TECH SPACE
Arianespace to launch OPTSAT 3000 and VENuS satellites

Lighter engines a headache for satellite launcher Ariane

New Russian Rocket Mock-Up Rolls Out to Launch Pad

ILS Proton Successfully Launches TURKSAT-4A for Turksat

TECH SPACE
ESA selects planet-hunting PLATO mission

Rife with hype, exoplanet study needs patience and refinement

Scientist: Exoplanet research needs less hype, more patience

Europe sets plans for 2024 planet-hunting mission

TECH SPACE
Lagos gets on its bike with recycling 'loyalty' scheme

Gecko-inspired Adhesion: Self-cleaning and Reliable

Google shows prototype phone that creates 3-D maps of its surroundings

An essential step toward printing living tissues




The content herein, unless otherwise known to be public domain, are Copyright 1995-2014 - Space Media Network. All websites are published in Australia and are solely subject to Australian law and governed by Fair Use principals for news reporting and research purposes. AFP, UPI and IANS news wire stories are copyright Agence France-Presse, United Press International and Indo-Asia News Service. ESA news reports are copyright European Space Agency. All NASA sourced material is public domain. Additional copyrights may apply in whole or part to other bona fide parties. Advertising does not imply endorsement, agreement or approval of any opinions, statements or information provided by Space Media Network on any Web page published or hosted by Space Media Network. Privacy Statement All images and articles appearing on Space Media Network have been edited or digitally altered in some way. Any requests to remove copyright material will be acted upon in a timely and appropriate manner. Any attempt to extort money from Space Media Network will be ignored and reported to Australian Law Enforcement Agencies as a potential case of financial fraud involving the use of a telephonic carriage device or postal service.