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INTERNET SPACE
Smartphones helping close digital divide of Internet use
by Staff Writers
Washington (UPI) Jun 10, 2013


Teens with cracked smartphone screens forgo repair for status
Kansas City, Mo. (UPI) Jun 10, 2013 - Some U.S teens and young adults with broken smartphone screens say they're in no hurry to get them fixed, considering them instead hard-won, cool battle scars.

The spider webs of a cracked screen have become status symbols like torn T-shirts and ripped blue jeans and something of a fashion statement, they admit.

"If you were the only person with a cracked screen, you would probably run out to get it fixed. But everybody else's is cracked, so why not leave it?" 18-year-old Kaitlyn Wilson, of Liberty, Mo., told The Kansas City Star.

"Then Sharpie it, and make a design out of it on Pinterest."

Cracked phone screens as art?

"Color it in," Wilson said. "I've had friends that tried to crack their screen on purpose so they could Sharpie it."

One academic said a cracked screen shows the smartphone owner has been around and provides "street cred," especially for middle-class children.

"Only if you're fairly comfortable can you regard the cases of deterioration or damage to your cellphone as a sign of status," Mark Bauerlein, an English professor at Emory University, told the newspaper. "If you're poor, then it's just damaged."

Ryan Arter, owner of cellphone repair business in Olathe, Kan., said he knows about the cracked screen trend firsthand, courtesy of his son.

"My son cracked his screen and he said: 'Dad, look at how cool this is. I'm going to leave it this way,'" Arter said.

"And he has a father who owns a business fixing these phones."

One-third of Americans own tablets: survey
Washington (AFP) June 10, 2013 - More than one-third of Americans use a tablet computer, with the highest percentage of users in the 35-44 age group, a survey showed Monday.

Tablet adoption has doubled over the past year, according to the Pew Internet Life survey of adults in April and May,

Unlike smartphones, most popular with younger adults ages 18-34, the highest rates of tablet ownership was found among adults in their late 30s and early 40s.

Some 49 percent of those in the 35-44 own a tablet computer, more than any other age group. Among those 65 or older, the figure was just 18 percent.

The survey found half of adults with at least a college degree owned a tablet, significantly more than those at any other education level. And 56 percent of adults living in households making at least $75,000 per year said they have a tablet computer, compared with 20 percent of those making less than $30,000 per year.

Research firm IDC said in a recent report that tablet sales globally are expected to grow 58.7 percent in 2013 to 229.3 million units.

This would bring tablet shipments above those of portable PCs this year. And IDC said it expects tablet shipments to outpace the entire PC market by 2015.

While a digital divide of Internet use persists among racial and ethnic groups, smartphones are helping bridge the divide, the U.S. Census Bureau reports.

The report released Monday, "Computer and Internet Use in the United States: 2011," shows a sizable percentage of Internet users now make their online connections both inside and outside the home and from multiple devices.

"Going online is no longer a simple yes or no proposition," sociologist and report author Thom File said in a bureau release. "Different groups of people are accessing the Internet in very different ways, and these statistics give us a better understanding of how and where those connections are taking place."

While a gap of 27.1 percentage points exists between groups with the highest and lowest reported rates of home Internet use -- Asians at 78.3 percent and Hispanics at 51.2 percent -- the gap narrows to 17.5 percentage points when smartphone use is factored into overall rates of Internet use, the report found.

In 2011, 27.0 percent of Americans -- considered "high connectivity" users -- connected to the Internet from multiple locations and multiple devices, while 15.9 percent had had no computer or Internet access at all.

The remaining 57.1 percent of Americans were located somewhere between these two extremes, the report said.

Smartphone life shakes up website world
San Francisco (AFP) June 9, 2013 - Internet giants from Google and Facebook to Yahoo and Zynga are scrambling to adapt to an online world where people reach for smartphones or tablets instead of traditional computers.

Social games pioneer Zynga, which rose to stardom making titles played at Facebook's website, is cutting nearly a fifth of its staff as part of a move to focus on titles for mobile gadgets.

After taking over as chief executive at Yahoo last year, former Google executive Marissa Mayer laid out a turn-around strategy that made a priority of tailoring offerings to smartphones and tablets.

The dismal performance of Facebook's freshly-launched stock last year was blamed in large part on fears that it lacked tools to cash in on members who are increasingly accessing the social network from mobile devices.

Google has proved prescient by creating and giving away an Android mobile operating system that showcases its software and services on smartphones and tablets.

Even the Mountain View, California-based technology titan's seemingly offbeat "big bets" on Internet-linked Glass eyewear and Web-connected self-driving cars are seen by some analysts as shrewd moves to remain anchored in lifestyles.

"The head-mounted display makes the mobile user much more valuable because you can serve ads as they are walking and make them location-based," independent Silicon Valley analyst Rob Enderle said of Glass.

"With self-driving cars, the dashboard is a huge tablet; if the car is driving and someone is bored, you can serve up whatever you want."

Companies that staked claims with websites visited by people using desktop or laptop computers risk obsolescence if they don't adapt to Internet users switching to apps on smartphones or tablets.

Industry data shows that people are moving "aggressively" to apps and away from traditional websites, according to Gartner analyst Van Baker.

"It is important to cater to that mobile user," Baker told AFP. "That is the driving force in the market right now; the one device a person carries everywhere -- the smartphone."

Not only are the devices preferred by Internet users changing, so is their behavior.

Gartner research shows that people using smartphones access the Internet an average of 20 times a day with sessions lasting about a minute, compared with four times daily for about 35 minutes a pop on traditional computers.

"It is a big challenge, because the behavior associated with a smartphone is dramatically different from a notebook computer," Baker said.

"Your experience needs to be two clicks deep and be done in a minute," he continued. "If it takes any longer, they are gone."

Smartphones in particular have small screens, raising the risk of people being annoyed by advertising.

Mobile devices also allow location, calendar information and other contextual data to be woven into services to win people over with desirable information at just the right moments and places.

"The opportunity to be relevant or helpful is much greater because of the contextual information," said Forrester analyst Charles Golvin.

"If you interrupt me and adopt the old get-in-your-face approach of many marketers, you are much more likely to sour any potential relationship."

Internet companies don't have the luxury of focusing on either mobile devices or traditional computers; they must tailor offerings for both, according to analysts.

"Mobile first is correct, but it is not mobile only," Golvin said.

"You need to enable your customers to reach you where and when they choose to and on the device that happens to be in their hand at that moment."

Established Internet companies tend to be well-positioned to adapt to engaging people on mobile devices.

"The fundamentals of delivering your experience digitally are still there at the core whether it is going to a PC or a browser or to a mobile device," Golvin said, referring to established operations such as Facebook and Yahoo.

"It is less of a disruption than it is a transition."

However, the ability to bypass running websites makes it easier for startups to blaze into the market with mobile apps.

Zynga faces the added challenge of being in a hits-drive business in a world where loyalty to apps is fleeting.

Most of the people who download a mobile app at launch abandon it within three months, according to Gartner.

"The life of 'Draw Something' or 'Farmville' can be even more compressed in the mobile world," Golvin said, referring to Zynga titles.

"A game is a hit, people engage and then the next hit comes along and takes up their time."

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